	<!-- 
	
	// ROLLOVER
	function imageRoll(theImage, theSrc){
  	var objStr,obj;
  		// see that images are supported
  		if(document.images){
    	// Check to see whether you are using a name, number, or object
    	if ((typeof(theImage) == 'object') && theImage && theImage.src)
      	theImage.src = theSrc;
  		}
	}

	//-->
